.xObject EQUB &00, &00, &00, &00, &00, &00, &00, &00 \ These values are workspace EQUB &00, &00, &00, &00, &00, &00, &00, &00 \ noise and have no meaning EQUB &00, &00, &00, &00, &00, &00, &00, &00 EQUB &00, &00, &00, &00, &00, &00, &00, &00 EQUB &00, &00, &00, &00, &00, &00, &00, &00 EQUB &00, &00, &00, &00, &00, &00, &00, &00 EQUB &00, &00, &00, &00, &00, &00, &00, &00 EQUB &00, &00, &00, &00, &00, &00, &00, &18Name: xObject [Show more] Type: Variable Category: 3D objects Summary: The x-coordinates in 3D space for the 3D objectsContext: See this variable in context in the source code References: This variable is used as follows: * DeleteObject uses xObject * DrawLandscapeView (Part 1 of 3) uses xObject * DrawTileAndObjects uses xObject * DrawTitleView uses xObject * FindObjectToDrain uses xObject * FollowGazeVector (Part 1 of 5) uses xObject * GetHorizontalDelta uses xObject * GetObjectCoords uses xObject * PerformHyperspace uses xObject * PlaceObjectOnTile uses xObject * ResetVariables uses xObject * ScanForMeanieTree uses xObject * SpawnTitleObject uses xObject