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Drawing the landscape: drawViewPitchLo

Name: drawViewPitchLo [Show more] Type: Variable Category: Drawing the landscape Summary: Storage for the pitch angles of tiles and object points for drawing the current landscape view (low bytes)
Tile angles are stored in the first 64 bytes (in two sets of 32 bytes), and object point angles are stored in the last 32 bytes, from offset 64 onwards.
.drawViewPitchLo EQUB &6F, &70, &71, &73, &74, &75, &76, &78 \ These values are workspace EQUB &79, &7B, &7C, &7E, &7F, &81, &82, &84 \ noise and have no meaning EQUB &86, &87, &89, &8B, &8D, &8E, &90, &92 EQUB &95, &96, &98, &9A, &9C, &9E, &A0, &A2 EQUB &73, &75, &76, &77, &78, &79, &7A, &7C EQUB &7D, &7E, &80, &82, &83, &84, &86, &88 EQUB &89, &8B, &8D, &8F, &90, &92, &94, &96 EQUB &98, &99, &9B, &9D, &9F, &A1, &A3, &A5 EQUB &96, &96, &9A, &9C, &A0, &9E, &A1, &A4 EQUB &58, &59, &5A, &5A, &A1, &A3, &B1, &B0 EQUB &AC, &AD, &B3, &B3, &A9, &AA, &B9, &B9 EQUB &BC, &BC, &C6, &C6, &C4, &C4, &00, &00