.xPolygonPointLo EQUB &00, &00, &00, &00, &00, &00, &00, &00 \ These values are workspace EQUB &00, &00, &00, &00, &00, &00, &00, &00 \ noise and have no meaning EQUB &00, &00, &00, &00, &00, &00, &00, &00 EQUB &00, &00, &00, &00, &00, &00, &00, &00 EQUB &FF, &FF, &FF, &FF, &FF, &7F, &FF, &FF EQUB &FF, &FF, &FF, &FF, &FF, &FF, &FF, &FF EQUB &FF, &FF, &FF, &FF, &FF, &FF, &FF, &FF EQUB &FF, &FF, &FF, &FF, &FF, &FF, &FF, &FF EQUB &7E, &7B, &79, &7C, &7E, &7B, &79, &7C EQUB &B2, &B9, &B2, &A4, &A7, &A8, &A3, &9A EQUB &9C, &A5, &9F, &99, &97, &AC, &9E, &9A EQUB &A2, &9A, &A1, &9D, &9F, &A3, &00, &00Name: xPolygonPointLo [Show more] Type: Variable Category: Drawing polygons Summary: Pixel x-coordinates for all the points in the polygon that we are currently drawing (low bytes)Context: See this variable in context in the source code References: This variable is used as follows: * GetPolygonLines (Part 3 of 6) uses xPolygonPointLo * GetPolygonLines (Part 4 of 6) uses xPolygonPointLo * GetPolygonLines (Part 5 of 6) uses xPolygonPointLo * GetPolygonLines (Part 6 of 6) uses xPolygonPointLo