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Drawing the landscape: drawViewPitchHi

Name: drawViewPitchHi [Show more] Type: Variable Category: Drawing the landscape Summary: Storage for the pitch angles of tiles and object points for drawing the current landscape view (high bytes)
Tile angles are stored in the first 64 bytes (in two sets of 32 bytes), and object point angles are stored in the last 32 bytes, from offset 64 onwards.
.drawViewPitchHi EQUB &00, &00, &00, &00, &00, &00, &00, &00 \ These values are workspace EQUB &00, &00, &00, &00, &00, &00, &00, &00 \ noise and have no meaning EQUB &00, &00, &00, &00, &00, &00, &00, &00 EQUB &00, &00, &00, &00, &00, &00, &00, &00 EQUB &00, &00, &00, &00, &00, &00, &00, &00 EQUB &00, &00, &00, &00, &00, &00, &00, &00 EQUB &00, &00, &00, &00, &00, &00, &00, &00 EQUB &00, &00, &00, &00, &00, &00, &00, &00 EQUB &00, &00, &00, &00, &00, &00, &00, &00 EQUB &00, &00, &00, &00, &00, &00, &00, &00 EQUB &00, &00, &00, &00, &00, &00, &00, &00 EQUB &00, &00, &00, &00, &00, &00, &10, &10