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Scanner/energy row: scannerPixelByte

Name: scannerPixelByte [Show more] Type: Variable Category: Scanner/energy row Summary: Pixel bytes for the three states of the scanner (black, static and pause) Deep dive: The scanner
Context: See this variable in context in the source code References: This variable is used as follows: * UpdateScannerNow uses scannerPixelByte
.scannerPixelByte EQUB %00001111 \ Four bytes of colour 1 (black) for scanner state 0 EQUB %00001111 \ (scanner is off) EQUB %00001111 EQUB %00001111 EQUB %10001111 \ Four bytes of static in colour 3 on a background of EQUB %01001111 \ colour 1 (black) for scanner state 4 (player is being EQUB %00101111 \ scanned) EQUB %00011111 EQUB %11111111 \ Four bytes of colour 3 for scanner state 8 (pause) EQUB %11111111 EQUB %11111111 EQUB %11111111