.gameKeys EQUB &AE \ Negative inkey value for "S" (pan left) EQUB &CD \ Negative inkey value for "D" (pan right) EQUB &A9 \ Negative inkey value for "L" (pan up) EQUB &99 \ Negative inkey value for "," (pan down) EQUB &BE \ Negative inkey value for "A" (absorb) EQUB &EF \ Negative inkey value for "Q" (transfer) EQUB &CC \ Negative inkey value for "R" (create robot) EQUB &DC \ Negative inkey value for "T" (create tree) EQUB &9B \ Negative inkey value for "B" (create boulder) EQUB &AB \ Negative inkey value for "H" (hyperspace) EQUB &DB \ Negative inkey value for "7" (volume down) EQUB &EA \ Negative inkey value for "8" (volume up) EQUB &96 \ Negative inkey value for COPY (pause) EQUB &A6 \ Negative inkey value for DELETE (unpause) EQUB &CA \ Negative inkey value for "U" (U-turn)Name: gameKeys [Show more] Type: Variable Category: Keyboard Summary: Negative inkey values for the game keysContext: See this variable in context in the source code References: This variable is used as follows: * ScanForGameKeys uses gameKeys
For a full list of negative inkey values, see Appendix C of the "Advanced User Guide for the BBC Micro" by Bray, Dickens and Holmes.