Skip to navigation

Graphics: iconData

Name: iconData [Show more] Type: Variable Category: Graphics Summary: Screen mode 5 bitmap data for the ten icons that make up the energy icon and scanner row at the top of the screen
Context: See this variable in context in the source code References: This variable is used as follows: * DrawIcon uses iconData
.iconData EQUB &0F, &0F, &0F, &0F, &0F, &0F, &0F, &0F \ Icon #0: Blank EQUB &6F, &0F, &00, &06, &09, &09, &0F, &0F \ Icon #1: Robot EQUB &2F, &2F, &7A, &7A, &FA, &2D, &0F, &0F \ Icon #2: Tree (left) EQUB &0F, &0F, &0F, &0F, &8F, &0F, &0F, &0F \ Icon #3: Tree (right) EQUB &0F, &0F, &78, &D2, &87, &87, &0F, &0F \ Icon #4: Boulder (left) EQUB &0F, &0F, &0F, &87, &87, &87, &0F, &0F \ Icon #5: Boulder (right) EQUB &6F, &0F, &FF, &9F, &6F, &6F, &0F, &0F \ Icon #6: High-energy robot EQUB &1E, &1E, &1E, &1E, &1E, &1E, &0F, &0F \ Icon #7: Scanner box (left) EQUB &F0, &0F, &0F, &0F, &0F, &F0, &0F, &0F \ Icon #8: Scanner box (middle) EQUB &87, &87, &87, &87, &87, &87, &0F, &0F \ Icon #9: Scanner box (right)