.enemyYawStep EQUB &00, &00 EQUB &00, &00 EQUB &00, &00 EQUB &00, &00 EQUB &00 \ This byte appears to be unusedName: enemyYawStep [Show more] Type: Variable Category: 3D objects Summary: The yaw angle through which each enemy rotates on each scheduled rotationContext: See this variable in context in the source code References: This variable is used as follows: * AddEnemiesToTiles uses enemyYawStep * ApplyTactics (Part 6 of 8) uses enemyYawStep