.updateOffsetHi EQUB HI(320 - 8) \ Direction 0 = 320 - 8 (pan right, scroll left) EQUB HI(0) \ Direction 1 = 0 (pan left, scroll right) EQUB HI(0) \ Direction 2 = 0 (pan up, scroll down) EQUB HI(320 * 23) \ Direction 3 = 320 * 23 (pan down, scroll up)Name: updateOffsetHi [Show more] Type: Variable Category: Screen buffer Summary: The offset within screen memory for the player's landscape view of the area to update following a scroll (high byte)Context: See this variable in context in the source code References: This variable is used as follows: * ScrollPlayerView uses updateOffsetHi