.objPointRange EQUB 0 \ Object type 0: Robot Points 0 to 28 EQUB 29 \ Object type 1: Sentry Points 29 to 50 EQUB 51 \ Object type 2: Tree Points 51 to 67 EQUB 68 \ Object type 3: Boulder Points 68 to 75 EQUB 76 \ Object type 4: Meanie Points 76 to 93 EQUB 94 \ Object type 5: The Sentinel Points 94 to 123 EQUB 124 \ Object type 6: Sentinel's tower Points 124 to 135 EQUB 136 \ Object type 7: 3D text block 1 Points 136 to 143 EQUB 144 \ Object type 8: 3D text block 2 Points 144 to 151 EQUB 152 \ Object type 9: 3D text block 3 Points 152 to 159 EQUB 160Name: objPointRange [Show more] Type: Variable Category: Drawing objects Summary: The first and last point numbers for each objectContext: See this variable in context in the source code References: This variable is used as follows: * GetObjPointAngles uses objPointRange