.objectHalfWidth EQUB 62 \ Object type 0: Robot 0.242 tiles EQUB 70 \ Object type 1: Sentry 0.273 tiles EQUB 114 \ Object type 2: Tree 0.445 tiles EQUB 122 \ Object type 3: Boulder 0.477 tiles EQUB 74 \ Object type 4: Meanie 0.289 tiles EQUB 78 \ Object type 5: The Sentinel 0.305 tiles EQUB 193 \ Object type 6: Sentinel's tower 0.754 tilesName: objectHalfWidth [Show more] Type: Variable Category: Gameplay Summary: Each object's width in terms of tile widths, for half the objectContext: See this variable in context in the source code References: This variable is used as follows: * GetObjVisibility uses objectHalfWidth